Although the STEM classroom is naturally geared towards hands-on learning, there is always more to learn when it comes to improving your classroom. Interactive learning allows students to engage and participate in the lesson, ask questions, and talk to each other. This is an important teaching tool to utilize in a world where students are often unengaged and forced to learn via lectures and memorizing facts and figures. In this post, we’ll explore some things which can help get you started using interactive learning in your classroom.
American students are averaging 11,700 hours of their lives in school before going to college.
And with this, many teachers are trying to find ways to get them excited to learn. But, what if their lessons are not the cause of their students' lack of engagement?
Technology is supposed to revolutionize the classroom experience, and it often does. It is a great tool that educators can use to maximize their impact on their students. However, most teachers can remember a time—or several—where technology has not been as compliant as it was designed to be. This post will explore three commonly encountered challenges regarding technology use in the classroom.
In 1984, Ronald Reagan first announced the “Teacher in Space Project,” hoping to promote civilian interest in space travel. However, the mission was ill-fated. Two years after Reagan’s announcement to the public, off the coast of Cape Canaveral, Florida, the shuttle Challenger broke down 73 seconds after takeoff. All seven crew members perished as the nation watched helplessly from below.
There may be things you’ve been told about STEM that aren’t actually true. The many myths surrounding STEM education, especially in how it relates to younger students, can seem reasonable, but we’re here to show that some of what you’ve heard is simply false.