Sometimes it isn’t easy to think of ways to blend technology and the arts in one classroom. However, combining the two can be critical in helping younger students create, communicate, and collaborate, and there are plenty of ideas out there, such as the ones summarized below from STEAM coordinator Ashley Blackwelder, that have worked well for schools to combine these two important subject areas.
One of the most obvious ways of doing this is to connect computational thinking with graphic design. Whether this is done in a computer lab using basic design software or done using pencils and paper creating patterns from a set of instructions, this will help students understand basic types of coding concepts like inputs and outputs. This, then, allows students to combine the roles of a computer scientist and an artist, rather than placing the two in separate categories.
Another way of doing this is to instill the idea of codes by assigning colorful beads or cereal to the different letters in students’ names and stringing them together to make a necklace or bracelet, once again combining art with coding concepts.
However, these concepts can also be applied to arts-based classes outside of just visual artforms.
The concept of inputs and outputs can also be applied to music by asking students to develop a rhythm on percussion instruments and then instructing other students on how to repeat the pattern. By adding more and more inputs and outputs, students can work together to create their own performance.
Finally, in libraries, students can combine literary artforms with coding by sequencing the movements of small robots to teach storytelling and mapping out events.
This is just the start of how you can combine the arts with coding in a variety of classroom. There are countless more possibilities out there.
Read the full article here: Simple Ways to Incorporate Coding in Enrichment Classes.
For further resources for classroom coding ideas, click here.